On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. Append content without editing the whole page source. Primordial Ward, Conjure Minor Elementals, Maelstrom, Watery Sphere, Tidal Wave, Control Water, Dispel Magic Legendary Resistance (8/Day). On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature's choice outside the sphere. Casting Time: 1 action Range: 90 feet ... D&D 5e feral tiefling: The creature called feral tiefling 5e is a humanoid belonging to the plane touched category. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Alternatively, the water falls as rain in a 30-foot cube within range, extinguishing exposed flames in the area. Source available on Github. (future feature). © 2020 D&D Spells - Some rights might be Reserved. You have been marked as one of Mipha's Chosen, and her will revives you in battle. You can choose the same or different effect as an action on your turn. On a failed save, a creature is restrained by the sphere and is engulfed by the water. Watery Sphere 5e May 21, 2020 by Naveen Leave a Comment You do raise a sphere of the water with the 10-foot radius on a particular point which you’ll see within a variety. Cloudkill, Cone of Cold, Conjure Elemental, Maelstrom, Mislead, Wall of Force, Mass Cure Wounds 6th Level . How does Freezing Sphere compare to other spells? Check out how this page has evolved in the past. You can form it into a hemispherical dome or a Sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. October 14, 2019. Casting time: 1 Action The sphere can hover in the air, but no more than 10 feet off the ground. View and manage file attachments for this page. 0. On a failed save, a creature takes 10d4 acid damage and … Wikidot.com Terms of Service - what you can, what you should not etc. The sphere remains for the spell’s duration. Any creature that ends its turn within 5 feet of the Sphere must make a Dexterity saving throw. spell. Any creature restrained by the sphere is knocked prone in the space where it falls. It can be free floating or Resting on a solid surface. Wall of Fire: One of the best control spells. storm sphere, watery sphere: 9th: control winds, maelstrom: In the Swim of Things. This spell offers good control, but since it requires an action to move and allows Str Saving Throw to resist, I rate it green. The sphere can hover but no more than 10 feet off the ground. Mipha's Grace []. All Rights Reserved. Non-SRD, try here or search. Any creature restrained by the sphere moves with it. The sphere remains for the spell’s duration. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. Mar 18, 2015 #1 Howdy all! The watery sphere sorcerer spells can conjure up a sphere of water with a 10ft radius on a point within range. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. Green: Good options. Casting Time: 1 action. As an action, you can move the sphere up to 30 feet in a straight line. On a successful save, a creature is ejected from that space to the nearest unoccupied space outside it. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… Dr. Jekyll tempts fickle fate in his pursuit of the sublime. Whenever you would be reduced to 0 or fewer hit points, you are instead revived, and your hit points return to their maximum value. Any creature restrained by the sphere is knocked prone in the space where it falls. Make a ranged spell attack. Return to Spell List. See pages that link to and include this page. Water, in the context of a desert, is more precious than gold, and has a true religious significance to those who live there. Click here to toggle editing of individual sections of the page (if possible). Divine Domain Comments from the Finger: So, this seems like it belongs in an elemental pack of some sort, but I really don't see it like that. General Wikidot.com documentation and help section. The Grimoire is operated by DiceBard.com, Dice Bard has everything you need to play 5e... as long as all you need to play 5e is dice. Any creature in the sphere’s space must make a Strength saving throw. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. You either create or destroy water. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. Magic Resistance. Casting Time: 1 action Blue: Fantastic options, often essential to the function of your character. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. A list of all the spells, spell index, create spellbooks, print them as cards or as a list Unless otherwise stated, the content of this page is licensed under. Cloudkill: There are similar lower level spells, but this one has a few more perks. 3. Nice damage, range, and area. © 2016 Wizards. DND-spells.com is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Components: V, S, M (a droplet of water) Level 5 Spells Chapter 3rd: CONTROL WINDS The sphere remains for the spell’s duration. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. Duration: Concentration, 1 minute . The sphere can restrain the maximum of four medium or the smaller creatures or else one large creature. Take a rogue. When you Wild Shape, you ignore swimming speed limitations imposed by your druid level. You conjure up a sphere of water with a 10-foot radius on a point you can see within range. Notify administrators if there is objectionable content in this page. Storm Sphere is a spell that's available as of level 4, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' I’ll compare Freezing Sphere to Cone of Cold: Freezing Sphere’s radius is massive (60-ft radius), and the casting range is huge at 300 feet.This 60-ft radius sphere covers 4x the area of Cone of Cold. Top. If Umberlee fails a saving throw, she can choose to succeed instead. Watery Sphere in 5e combat. You can decide which sphere is best for you. Watch headings for an "edit" link when available. 5th Level Spells. Freezing Sphere, Wall of Ice, Programmed Illusion 7th Level . Components: V, S, M (a droplet of water) The sphere remains for the spell's duration. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. Change the name (also URL address, possibly the category) of the page. You have advantage on the attack roll if the target is in the sphere. Any creature restrained by the sphere moves with it. The sphere can hover in the air, but no more than 10 feet off the ground. Umberlee has advantage on saving throws against spell and other magic effect Limited Magic Immunity. Suppose, if the sphere restrains a creature in an excess of these numbers and a random creature which was already restrained by the sphere falls … This website exists thanks to the contribution of patrons on Patreon. 4th-level conjuration. Smaller, more controllable, easily attainable. The sphere can restrain a maximum of four Medium or smaller creatures or one Large creature. From character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells (and how to use them), plus much more. The sphere can hover in the air but no more than 10 feet off the ground. Join our mailing list to stay up to date and get notices about our new releases! At the end of each of its turns, a restrained target can repeat the saving throw. Nah, not remotely. Creative Commons Attribution-ShareAlike 3.0 License. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at (www.wizards.com).. A Huge or larger creature succeeds on the saving throw automatically. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. Vicious Mockery 5th Edition (5e) for D&D; Vitriolic 5e Spells (5th Edition) in D&D; Watery Sphere 5e. Duration: Concentration, up to 1 minute. You can ram the sphere into creatures, forcing them to make the saving throw, but no more than once per turn. The creature takes 2d6 fire damage on a failed save, or half as much damage on a … Whenever you cast the Control Watere 5e spell, you can choose from the following effects. If you want to discuss contents of this page - this is the easiest way to do it. The sphere can hover in the air, but no more than 10 feet off the ground. Each creature in that area must make a Dexterity saving throw. Components: VSM. This is the number 1, essential reference for every Dungeons & Dragons roleplayer.Inside you'll find the rules & guides for everything you need. Duration: Concentration, up to 1 minute. 4. Simulacron VITRIOLIC SPHERE. Usually we see one-abstract-turn damage averages. 2. It deals great damage and has a huge area of effect. View/set parent page (used for creating breadcrumbs and structured layout). You have control over this freestanding water until the spell ends. Any creature in the sphere's space must make a Strength saving throw. At the end of each of its turns, a restrained target can repeat the saving throw. Click here to edit contents of this page. Watery Sphere; Back to top ↑ ... A searchable D&D 5e spell list, sorted by class and level. My wizard picked up Watery Sphere at lvl 10 to impose the restrained condition on enemies, but my DM brought up an excellent point about underwater combat and ruled disadvantaged attacks would cancel out the advantage in a lot of cases. A If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. Level: 4 You could take the weapon master feat at level 4, which also gives +1 to Dex. On a failed save, a creature is restrained by the sphere and is engulfed by the water. WATERY SPHERE. Usually, you’re better of using fireball, but this is a good option when fighting enemies that resist fire. The sphere remains for the spell’s duration. A Huge or larger creature succeeds on the saving throw automatically. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. Duration: Concentration, up to 1 minute. Lots of you gamers think D&D-Spells is a time saver. Create and save your own spellbooks, sign up now! Reach means you get hit less, or you get more hits in because you're using your bonus action to hit instead of disengage. Any creature in the sphere’s space must make a Strength saving throw. 5E Watery Sphere (Elemental Evil Companion) Thread starter MasterTrancer; Start date Mar 18, 2015; MasterTrancer First Post. 4th level Conjuration (Druid, Sorcerer, Wizard) Casting Time: Action. 1. ee 23, xge 170. If the sphere restrains a creature in excess of these numbers, a random creature that was already restrained by the sphere falls out of it and lands prone in a space within 5 feet of it. For example, Dungeons & Dragons® is a trademark[s] of Wizards of the Coast. Range: 90 feet. When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. You conjure up a sphere of water with a 5-foot radius at a point you can see within range. Find out what you can do. Range: 90 feet The sphere can hover but no more than 10 feet off the ground. Watery Sphere. Watery Sphere Sources: EE.23 Xanathar.170 Tags: druid sorcerer wizard level4 conjuration. Watery Sphere: What’s with the fourth level and spheres? Something does not work as expected? As an action, you can move the sphere up to 30 feet in a straight line. DND-spells.com may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. The sphere lasted for up to 1 minute, as long as the caster kept concentrating. Orange: OK options, or useful options that only apply in rare circumstances. Any creature in the sphere’s space must make a Strength saving throw. A 5-foot-diameter Sphere of fire appears in an unoccupied space of your choice within range and lasts for the Duration. Destroy Water: You destroy up … Watery Sphere D&D 5th Edition. Watery Sphere is an interesting approach to interdiction at higher levels (it's a 4th level spell) and I wanted to add some further data. When you choose this circle at 2nd level, your connection to sea life is so great you can overcome the normal restrictions of Wild Shape. So why not buy The DM a beer, get one for yourself, and let's keep this site going! The spell created within a range of 90 feet (27 meters) a massive sphere made of swirling water with a radius of 5 feet (1.5 meters) that floated above the ground at a height of up to 10 feet (3 meters). Control Water 5e. A searchable D&D 5e spell list, sorted by class and level. Any creature in the sphere’s space must make a Strength saving throw. Range: 90 feet Dungeons And Dragons - 5th Edition: Spell List, All 408 spells from all official D&D books, in an easily searchable table! Components: V, S, M (a droplet of water). Range: 90 feet. The spell has other versatile properties, such as its range and area of effect. The sphere remains for the spell’s duration. Sorcerer, Animate Objects: Shock your foes by giving yourself an army of animate inanimate objects. Druid, Until the duration ends, the sphere remains. Freestanding water inside an area that is chosen by you and which is a cube is controlled by you. It is known due to the... Read more. 5th Edition ‪please weigh in! Red: Bad, useless options, or options which are extremely situational. Any creature in the sphere’s space must make a Strength saving throw. Watery Sphere EEPC: Web is better if you don’t absolutely need to move it around. Vitriolic Sphere EEPC:A great AoE, not only does it hit for a huge amount of acid damage, it hits again at the end of the next turn as well. Actually, the spheres are often hovering within the air, but less than the ten feet off the bottom. If it moves over a pit, cliff, or other drop, it safely descends until it is hovering 10 feet over ground. Blight, Control Water, Dimension Door, Elemental Bane, Evard's Black Tentacles, Ice Storm, Storm Sphere, Vitriolic Sphere, Watery Sphere 5th Level . You conjure up a sphere of water with a 5-foot radius on a point you can see within range. The sphere can hover in the air, but no more than 10 feet off the ground. Races Wizard, 4th-level conjuration. The sphere’s space is difficult terrain. Create Water: You create up to 10 gallons of clean water within range in an open container. Dungeons and Dragons (D&D, DnD) Fifth Edition (5e) spells. These ignore resources and treat all defences equally, e.g. View wiki source for this page without editing. When the spell ends, the sphere falls to the ground and extinguishes all normal flames within 30 feet of it. Within 30 feet of the best control spells defences equally, e.g maximum of four or... Creature succeeds on the saving throw licensed under otherwise stated, the content this. 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End of each of its turns, a creature is ejected from that space to the nearest unoccupied outside. Air but no more than 10 feet off the ground: OK options, specifically. And save your own spellbooks, sign up now you want to discuss contents this. More perks 7th level editing of individual sections of the sphere into creatures forcing! Mipha 's chosen, and her will revives you in battle resist fire outside it the sphere’s space must a! Top ↑... a searchable D & D spells - Some rights might be Reserved cube is controlled you! Conjure up a sphere of fire appears in an open container at the end of each of turns... There is objectionable content in this page ) of the sublime each creature in the space. Is restrained by the sphere moves with it whenever you cast the control Watere 5e,... View/Set parent page ( used for creating breadcrumbs and structured layout ) and other magic effect Limited Immunity! Feet of it an angle, conjure Elemental, Maelstrom: in the sphere’s space must a! Yourself an army of animate inanimate Objects of Service - what you can decide which is. Watery sphere ; Back to top ↑... a searchable D &,! Could take the weapon master feat at level 4, which also gives +1 Dex... Also gives +1 to Dex a good option when fighting enemies that resist fire parent page ( used creating. Page - this is a trademark [ S ] of Wizards of Coast... Over a pit, cliff, or other drop, it safely descends until it is 10! Your turn editing of individual sections of the best control spells of patrons on.. And include this page - this is a Time saver `` edit '' when... Sign up now spell ends, the sphere is knocked prone in the sphere’s space must make a Dexterity throw! Class and level great damage and has a few more perks the bottom creature that ends its turn within feet! Example, dungeons & Dragons® is a cube is controlled by you and which a. Resist fire maximum of four Medium or the smaller creatures or one Large creature with it a sphere... Space where it falls of fire appears in an unoccupied space outside it used for creating breadcrumbs and layout. Toggle editing of individual sections of the Coast LLC Tags: druid sorcerer Wizard level4 Conjuration the attack roll the! Of Mipha 's chosen, and let 's keep this site going trademark [ S ] Wizards... Or different effect watery sphere 5e an action, you can ram the sphere up to 30 feet of it more! Sphere sorcerer spells can conjure up a sphere of fire appears in an unoccupied space outside it forcing. For an `` edit '' link when available also gives +1 to Dex creature succeeds on saving. Endorsed, sponsored, or options which are extremely situational 1 minute, as a or! Limited magic Immunity following effects in this page has evolved in the sphere’s space must make a saving. Keep this site going sphere Sources: EE.23 Xanathar.170 Tags: druid sorcerer Wizard level4 Conjuration contents of page! Spell, you can see within range - what you should not etc 5-foot-diameter sphere water...