Legendary Actions: The star spawn larva mage can take 3 legendary actions, choosing from the options below. Abominations cursed by the Raven Queen, like Skull Lords, Nagpa are incredibly dangerous magical threats that can give even high-leveled parties a run for their money. While holding down (right-side) shiftalternate between: 1. 2d10 Star Spawn Mangler Claws: Acts as a dagger. Cantrip (Costs 2 Actions). Can only be used by the undead or those who have a special relationship with death. 3d4 Seer's Scrolls: Contains Eldritch Writing on how to become a Star Spawn Seer. 5 of these can be carefully crafted (conjuration) by a spellcaster into a Shadow Crossing, a portal that leads to the Shadowfell. Find the elven mage for Aranea's vision 3. 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The attunement immediately ends, and the stone loses the ability to attune to a new creature. RELATED: Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked. On the first failure, the attuned creature gains a special blessing related to the Elder Evil the cult worshiped (see MToF pg. Acts as a magic quarterstaff that deals an additional 2d8 psychic damage on a hit. The aspect moves up to its speed. Tell Nelacar you're ready to enter the Star (If brought to Nelacar) 9. This allows an Oblex to be incredibly unassuming, as players may not even know that an Oblex isn't human. You ha… Speak to Azura (If brought to Aranea) 7. Staff Writer, Paul DiSalvo is a writer, comic creator, animation lover, and game design enthusiast currently residing in Boston, Massachusetts. NEXT: The Best Cleric Domains in Dungeons & Dragons, Ranked. Who knew such a beautiful friendship could exist? 3d10 Steel Predator Teeth: Acts as a magic adamantine dagger. Pros: 1. The creature disappears when it drops to 0 hit points or when the spell ends. Cantrip. In addition to its massive AC of 22 and large health pool, an Ancient Black Dragon has access to a devastating acid breath attack that can deal 15d8 of acid damage! Hit V 4. 2d4 Star Spawn Teeth: No immediate use. Hit Backspaceto center your next base on the screen. 7 Star Spawn Larva Mage. Creature Loot: D is for Dragons (and a few others) Part 1, Ptolus: Running the Campaign – The Price of Magic, Bloodletting on the Kiss, The In-Between, Firelights, OSR: Magical Industrial Revolution - Loxdon College Pt. Can be crafted (alchemist's supplies) into a Potion of Psychic Resistance. Though their shapeshifting and memory eating are among their most powerful abilities, they can serve as the perfect antagonist of a horror campaign. The larva mage casts one cantrip. 5d4 Vials of Star Ichor: No immediate use. Even if players attempt to fight it from long range, it can grab targets with its tongue, dragging them closer, and gaining a free bite attack as a bonus action. 237 for examples). Star Spawn Grues are fanged, lipless creatures with long limbs covered in spines. In addition to being blatantly grotesque, these beings possess significant magical power, able to cast spells like Circle of Death. Nightwalkers are awe-inducing both offensively and defensively, possessing resistances to nearly every form of damage, possessing over three hundred HP, and the ability to dish out mortifying amounts of necrotic damage, all while being able to paralyze creatures in their tracks. On a failed save, the creature is frighteneduntil the start of its next turn. The Mage is an artillery. 1 Mask of an Eldritch Cult: Acts as an arcane focus for a Warlock, which requires attunement. When a powerful cultist of a wormlike entity, such as Kyuss, makes contact with an elder evil servant from the far realm, the cultist's body undergoes a transformation. 4 Star Spawn Larva Mage Appearing in Mordenkainen's Tome of Foes, a Star Spawn Seer boasts a challenge rating of 16, the star spawn are among the most eldritch and Lovecraftian of the monsters in D&D . 1 Star Spawn Seer Brain: A creature holding the brain can destroy it as an action. For other uses, see The Black Star. 1d4 Star Spawn Teeth: No immediate use. The creature takes 5 (1d10) psychic damage, and the chunk of flesh is destroyed. Sword Wraiths within 30 feet of the heart have advantage on saving throws against effects that turn undead. For 1 minute, a creature that consumed a worm can use its reaction to gain 10 temporary hit points when another creature within 20 feet of it fails a saving throw. Can be crafted (alchemist’s supplies) into a Potion of Invisibility or an Oil of Etherealness. This creates 3 Larvae after a duration of 29 seconds. If a creature attuned to the stone is affected by a curse or possessed by a creature, the curse/possession targets the stone instead of the creature. The larva mage uses its Corrupting Touch. Tell Azura you're ready to enter the Star (If brought to Aranea) 8. Hit 8(3d6+4) bludgeoning damage. Dungeons & Dragons campaigns can span a wide variety of environments, from well developed cities and kingdoms to dense jungles and forests. 1 Sword Wraith Chain Shirt: Somewhat incorporeal. Their chittering has disorienting psychic effects on those who hear it, causing everything from lost trains of thought to hallucinations and artificial despair. This particular horn only has a 10% chance of exploding. A chunk of flesh can be pushed into the body of a creature. not to mention it has Eldritch blast with +3 to damage rolls for each of the 3 beams. A cultist that worships an incomprehensible otherworldly presence, these mages have fused with the force they worship, gaining incredible magical power in the process. 3d4 Larva Mage's Scrolls: Contains Eldritch Writing on how to become a Star Spawn Larva Mage. 1d4 Vials of Star Ichor: No immediate use. The creature physically resembles your choice, which also determines some of the traits in its stat block. Once the creature uses this ability (no matter how many attacks they choose to make), the potion's effect ends and the creature gains one level of exhaustion. Corpse Flowers are enormous deadly plants that blossom above swamp cemeteries, graveyards, and other locations that may contain large quantities of corpses. Speak with Nelacar 4. Can be crafted (alchemist's supplies) into a Potion of Psychic Resistance. Click center of screen. This Sourcebook helps any dungeon master understand the history of races, devils, demons, and more to help run any creature for their game. Of the numerous types of settings in D&D, swamps contain many frightening and fearsome foes, and can be the prefect place for a DM to add some horror to a campaign. 1 Sword Wraith Shield: Somewhat incorporeal. 20 of these can be mastercrafted (transmutation) by a spellcaster into a Portable Hole. My big disappointment is that star spawn seem to come in these five flavors: * star spawn grue, CR 1/4 * star spawn mangler, CR 5 * star spawn hulk, CR 10 * star spawn seer, CR 13 * star spawn larva mage, CR 16 So yeah, it is these guys: but with the sword-wielding one in the middle replaced by a larva mage. Toting a challenge rating of 11, Spirit Trolls are resilient foes that can be quite the headache to put down once and for all. The closest queen will move to that hatchery to spawn larva. Cons: 1. A cultist of an otherworldly entity merged with the very beings they worship, taking form in a humanoid being made up worms and larva. Only one legendary action option can be used at a time and only at the end of another creature's turn. As a creature with a Challenge Rating of 20 that can be found in deserts, swamps, the arctic, and the underdark, Nightwalkers are one of the most horrifying monsters for a party to encounter. 1 Star Spawn Larva Mage. Immune to bludgeoning, slashing, and piercing damage from non-magical attacks, as well as numerous conditions, if this monster did not sustain damage from a psychic or force-based source, it gains ten HP at the beginning of each of its turns. After a four-round battle, the group steal the pendants from the dust of spawn. Only one legendary action can be used at a time and only at the end of another creature's turn. The aspect regains spent legendary actions at the start of its turn. That is all good and well however considering the RNG-based nature of Legendaries, it’s never a given you are going to walk away with what you want. 1 Sword Wraith Longbow: Somewhat incorporeal. The star spawn larva mage also has legendary actions, three per turn—although, mystifyingly, none of its choices costs any less than two of those actions, meaning it will never get to use more than one of them. Beings of pure death, creatures that are unfortunate enough to be killed by a Nightwalker cannot be revived by traditional methods outside of the Wish spell. 1 Star Spawn Seer Brain: A creature holding the brain can destroy it as an action. Can be crafted (alchemist's supplies) into a Potion of Psychic Resistance. Before trying to beat this event, make sure you are completely prepared, as the event cannot be cancelled without entering combat. Depending on where adventurers may travel, the monsters they encounter can be dictated by the environment itself. 1: Courses and Halls, Dungeons & Dragons - The Harrowing 5e Conversion, Getting Players Moving, Especially When No One Wants to Drive. With a challenge rating of 9, Rot Trolls are among some of the most dangerous Trolls in D&D. All the latest gaming news, game reviews and trailers. The larva mage casts a cantrip. 5d6 Worms of the Larva Mage: A worm can be consumed as an action. The star spawn can breathe air and water. Treasure: The Star Spawn have kidnapped beings across the planes and have a good bit of loot lying around, including in the ship that players can use to escape. He enjoys collecting comics, records, and wins in Samurai Shodown. 2 Translucent Star Spawn Hide: Acts as a translucent blanket. An action of insects is destroyed to Aranea ) 8 melee and put them on high parapets 1 Heart the! The DM 's control the traits in its stat block brought to Nelacar ).. 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